In some ways, I imagine writing about football games is a bit like writing about wine. Make a quick judgement, pluck arbitrarily from the glossary of established terms and - as long as you express yourself with conviction - most readers will be happy to follow your lead.
One year FIFA is more "realistic", the next, PES is more "fluid". We may as well be talking about oaky bouquets and hints of pencil shavings, given the inexactness of such terms.
What can be said with some clarity is that both EA and Konami appear happy with last year's vintage. For the first time in a fair few years, FIFA 16 and PES 2016 offer only incremental improvements to their match engines rather than drastic rebalancing. This makes for a pleasingly gentle transition for those who upgrade - little relearning is required - assuming, that is, that they are as happy with the state of play as the developers seem to be.
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One year FIFA is more "realistic", the next, PES is more "fluid". We may as well be talking about oaky bouquets and hints of pencil shavings, given the inexactness of such terms.
What can be said with some clarity is that both EA and Konami appear happy with last year's vintage. For the first time in a fair few years, FIFA 16 and PES 2016 offer only incremental improvements to their match engines rather than drastic rebalancing. This makes for a pleasingly gentle transition for those who upgrade - little relearning is required - assuming, that is, that they are as happy with the state of play as the developers seem to be.
Read more…
More...