The second day of EGX 2015 is behind us and so are a collection of enlightening developer sessions from the main stage.
Sony led proceedings with a vision for PlayStation VR, which I still call Project Morpheus because I'm a bit slow. We got a behind-the-scenes look at how the virtual reality headset was created and saw pictures of prototypes that looked as if built from Meccano.
Deep Silver and Dambusters were up next with rebellious open-city sequel Homefront: The Revolution, which has romote-controlled toy bomb cars and motorbikes for goodness sake. This is the studio once known as Free Radical and Crytek UK, responsible for games such as TimeSplitters and Haze - remember Haze? Homefront: The Revolution is full of systems and sandbox pursuits and looks very handsome to boot.
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Sony led proceedings with a vision for PlayStation VR, which I still call Project Morpheus because I'm a bit slow. We got a behind-the-scenes look at how the virtual reality headset was created and saw pictures of prototypes that looked as if built from Meccano.
Deep Silver and Dambusters were up next with rebellious open-city sequel Homefront: The Revolution, which has romote-controlled toy bomb cars and motorbikes for goodness sake. This is the studio once known as Free Radical and Crytek UK, responsible for games such as TimeSplitters and Haze - remember Haze? Homefront: The Revolution is full of systems and sandbox pursuits and looks very handsome to boot.
Read more…
More...