Announcement

Collapse
No announcement yet.

Sublevel Zero review

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Sublevel Zero review

    Of all the pioneering PC games of the early 1990s, when 3D accelerated graphics cards drove gameplay into new dimensions, Parallax Software's 1994 hit Descent stands out as a beloved title that got left behind.
    Peers such as Quake would go on to inspire an entire generation, but Descent's free-floating take on first-person action never developed much of a family tree. That means that the scene is ripe for a nostalgic revival so here's Sublevel Zero, scratching an itch that has been left unattended for too long.
    It's a 6DOF game, to use the obligatory PC gaming acronym. That means "six degrees of freedom", distinguishing itself from the grunt-in-a-maze FPS formula by putting the player in a floating spacecraft, capable of moving up and down, and even rotating completely, turning levels upside down as you go.
    Read more…


    More...
Working...
X