Blizzard has released a new video in Hearthstone's Designer Insights series, in which senior game designer Ben Brode talks about the thinking behind the creation and ongoing curation of the game's Basic set of cards. It provides a number of insights into how the team consider future card design, and the principles of power-creep in the game.
When new players first begin playing Hearthstone, they slowly unlock new cards from Hearthstone's Basic set as they play through tutorial sections and matches against live opponents. If they never opened a single booster pack to increase the size of their card collection, these would be the only tools available to them.
Some of those cards are very strong, but many are extremely weak. This has led to concerns in the community that new players get left further behind with the release of each successive expansion, which often introduces more powerful, directly comparable versions of these cards.
Read more…
More...
When new players first begin playing Hearthstone, they slowly unlock new cards from Hearthstone's Basic set as they play through tutorial sections and matches against live opponents. If they never opened a single booster pack to increase the size of their card collection, these would be the only tools available to them.
Some of those cards are very strong, but many are extremely weak. This has led to concerns in the community that new players get left further behind with the release of each successive expansion, which often introduces more powerful, directly comparable versions of these cards.
Read more…
More...