In February 2013, Bungie invited the world's press into its Bellevue, Washington studio to show Destiny for the first time. Except the studio didn't show Destiny. Rather, it talked about Destiny.
In its in-house theatre press were treated to multiple presentations, each focusing on a different aspect of the game's development. We had an overview, a message from Activision Publishing boss Eric Hirshberg (who, then and there, described Destiny as a "shared-world shooter"), a tech talk and a PowerPoint packed with very impressive concept art.
And then Marty O'Donnell came out to talk about the music.
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In its in-house theatre press were treated to multiple presentations, each focusing on a different aspect of the game's development. We had an overview, a message from Activision Publishing boss Eric Hirshberg (who, then and there, described Destiny as a "shared-world shooter"), a tech talk and a PowerPoint packed with very impressive concept art.
And then Marty O'Donnell came out to talk about the music.
Read more…
More...