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It's great news for PC crowd as well, and those who own all DLC of the original (or bought the Legendary Edition) receive this as a free update. Based on our tests, there's a visible difference between this remaster and the vanilla 2011 release, with the landscape improved by new assets; plants, mushrooms, stones and extra trees are more liberally dotted around the initial Riverwood village. A new depth of field effect is brought in too. As plucked from Fallout 4's settings menu, this allows backgrounds to dynamically fall in and out of focus depending on a player's line of sight.
Another element we noticed in matching our PC footage with this reveal trailer is that textures are identical. Bethesda's press materials offer up seven high quality BMP shots of the game - tellingly archived in a folder labeled 'Xbox One.' We've matched each of these with the PC game at maximum settings, and there's little to no difference in the quality of the texture work (barring one mountain-side near Riverwood). Assuming these are Xbox One screengrabs, it's pleasing to at least see texture filtering matches PC's top 16x anisotropic filtering setting, but the ground detail underfoot is precisely as it was before.
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