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F1 2016 looks to have learnt some lessons from Dirt Rally

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  • F1 2016 looks to have learnt some lessons from Dirt Rally

    Well, this looks more like it. F1 2015 was a fine game, but it suffered from a little too much streamlining - not to trim back excess weight to gain performance in the spirit of the sport, but just to get the thing out for Codemasters' belated debut on Xbox One and PS4. F1 2016 is in some ways the game that 2015 should have been, restoring the career mode and features like the safety car as well as some of the other trimmings that had come to be expected of the series. But saying that is almost a disservice to what's going on here. F1 2016 looks like it could be much more than that.
    Here's a driving game that's not afraid to geek out, and the way F1 2016 revels in the nitty gritty of the sport puts to mind the petrol-headed detail of Dirt Rally. Perhaps after all those years dithering in shallower waters, Codemasters has learnt that it's okay to dive deep and go a little hardcore. In its own way, F1 2016 feels like the deepest, most nerdy game to benefit from the official licence since the age of Geoff Crammond's exquisite sims.
    Take any race weekend that forms part of your career. Choose your programme on one of Friday's free practice sessions, whether that's plain acclimatisation - achieved through negotiating a series of gates on-track that complement the driving line - or working on acquiring data on the different compounds of tyre available to you. Perform a qualifying simulation, or see how long runs will work out - then get back into the pits and glory in all the hard data you're presented with, with delicious screens stacked with graphs lying in wait.
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