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In Theory: Can Sony upgrade PlayStation Neo's specs?

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  • In Theory: Can Sony upgrade PlayStation Neo's specs?

    The date is set. On September 7th, we will see what Sony's been up to with PlayStation Neo - we should finally get some idea of the firm's vision for the new hardware, details on software support, and if we're really lucky, we should see live demos of Neo titles courtesy of Sony first party studios, amongst others. But despite some pretty solid leaks, speculation continues on the actual Neo spec. Could Sony pull a surprise out of the bag and reveal a more powerful unit at the upcoming PlayStation Meeting?
    For some time, there has been some discussion about the technological make-up of Sony's new console. It kicked off with a NeoGAF thread with insider info suggesting that the platform holder had been considering two different specs with a price differential, the more expensive offering featuring a faster CPU and possibly a more capable graphics component. The speculation accelerated in the wake of Microsoft's Project Scorpio reveal at E3 this year: the new Xbox's six teraflop GPU is clearly more capable than the mooted 4.2TF graphics core inside Neo. Could Sony pivot and respond by beefing up the specs on its machine?
    Looking back to PlayStation 4 and Xbox One, there is some precedent. Each, in its own way, received a pre-launch specs boost. Microsoft tinkered with CPU and GPU clocks, increasing the former to 1.75GHz and the latter to 853MHz. Sony surprised many of us - including many disclosed developers - by revealing that PlayStation 4 would have more than the four gigs of onboard GDDR5 initially specced. The big reveal on the night of February 21st 2013 was a doubling of memory, effectively removing the key spec shortfall it had against Xbox One - or Project Durango as it was known back then.
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