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Doom meets Gone Home in Doom 2 mod / memoir Autobiographical Architecture

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  • Doom meets Gone Home in Doom 2 mod / memoir Autobiographical Architecture

    Someone once parodied Gone Home by merging it with Doom in the humourous video Gun Home. But now ex-BioShock and The Cave developer JP LeBreton is taking that seemingly ludicrous juxtaposition of first-person games seriously in his upcoming Doom 2 mod / memoir Autobiographical Architecture.
    LeBreton's history with first-person shooters is well documented as he was the lead level designer on BioShock 2 - where he worked with the devs that went on to make Gone Home - and he was also a designer on the first BioShock. LeBreton later worked at Double Fine for a number of years where he was the lead designer on The Cave and the project lead on Spacebase DF-9.
    LeBreton has a strong love of Doom, a game he meticulously analyzed in a blog post to accompany a Doom 2 demake of the Arcadia level he designed for BioShock. The now independent designer also interviewed Doom co-creator John Romero back in when LeBreton was at Double Fine.
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