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Earlier this year Hideo Kojima took a world tour with Sony's Mark Cerny in a quest to find an engine for Death Stranding, and some of his social media posts hinted towards the conclusion they came towards: last month he tweeted an image of a mouse mat on his desk bearing the image of Guerrilla Games' Herman Hulst. Which is fair enough - Hulst is a handsome man.
Kojima confirmed Death Stranding would be using the Decmia engine in a talk at this year's PlayStation Experience, revealing that Guerrilla Games handed him the source code in a small wooden box upon making his decision. As part of the partnership, a small satellite team from Kojima Productions is embedded in Guerrilla Games' Amsterdam office.
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