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It's a strange sight, the first time Mario jogs onto your iPhone. Nintendo waited so long to jump into mobile game development it felt like the day would never come. And yet there he is, with his portly run and trademark dungarees, leaping and landing in a brave new world.
If you're expecting a straightforward port of 2D Mario game you'll be surprised - with its one-handed controls and touchscreen jumping, Super Mario Run immediately feels like a very different animal. Likewise, if you heard the game's name and equated it to one of the App Store's endless runners, you're also mistaken. Mario's iPhone debut ends up landing somewhere in the middle.
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