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According to analytics from Apptopia (via The Verge), Super Mario Run was downloaded 2.85m times on launch day, nearly three times that of Pokémon GO, which received roughly 900k downloads on its launch day.
Apptopia's records show that Pokémon GO's downloads drastically sped up, and that after three days it had received 5.6m downloads. This is probably due to the fact that Pokémon GO had a more staggered launch across multiple territories, whereas Super Mario Run's release was the same day worldwide and Nintendo put a lot of marketing into promoting its 15th December launch.
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