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Splatoon 2 doesn't feel like a proper sequel just yet

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  • Splatoon 2 doesn't feel like a proper sequel just yet

    It's a simple fact that not enough people played Splatoon. Blame it on the Wii U's poor uptake, the game's toy town veneer putting people off or it just being a bit too slight at launch; Splatoon was a stand-out classic, but there aren't anywhere near enough people intimate with its charms.
    Perhaps Splatoon 2 will change that - should the Switch prove more successful than the Wii U, which is a fairly low bar to leap - and right now it feels like a reintroduction rather than a retooling of the original. That's fine, and it's always nice to have an excuse to return to Nintendo's mercurially messy multiplayer game.
    Right now, all that's being shown off is Turf War, the staple mode from the original Splatoon where players win territory by splashing it with colourful ink. There are a few additions, mind, most noteworthy of which is the Splat Dualies, a new weapon that requires a subtly different skill set to the existing arsenal.
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