It all began with a tease.
The year was 2007, and the Sin City franchise was riding high on the back of Robert Rodriguez's successful film adaptation. A small Australian games developer then known as IR Gurus and later rebranded Transmission Games - the name I'll be using throughout this article - decided it wanted in on the action, commissioning a 30-second concept video showing off what a Sin City video game might look like.
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The year was 2007, and the Sin City franchise was riding high on the back of Robert Rodriguez's successful film adaptation. A small Australian games developer then known as IR Gurus and later rebranded Transmission Games - the name I'll be using throughout this article - decided it wanted in on the action, commissioning a 30-second concept video showing off what a Sin City video game might look like.
Read more…
More...