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From a visual perspective, Sniper Elite 4 operates at a native 1080p on Xbox One, PlayStation 4 and even PS4 Pro. At first glance, all console versions of the game look very similar, but a closer look sees three distinct levels of visual quality. At the bottom of the pile, Xbox One features less impressive texture and shadow filtering, while object rendering takes a small hit too compared to the base PlayStation 4 release. However, everything else looks fine on Xbox One, matching PS4 down to the grass draw distance, up-close shadow resolution and ambient occlusion quality. There may be a fine margin of difference elsewhere, but the standard PS4 isn't getting too much more as a bonus here - it's more about additional layers of visual refinement, easily missed in the heat of the action.
And the same can be said as we move from PlayStation 4 onto PS4 Pro. In thie case, Rebellion decided not to boost resolution - Sniper Elite 4 resolves native 1080p, even with the Pro set to output a 4K image. The idea here is that the developer uses the machine's extra GPU and CPU horsepower to render out higher quality effects, closer to PC's higher-end settings. According to Rebellion, PS4 Pro enjoys increased draw distances, geometric detail, lighting, shadows and reflections - not to mention improved performance, something we'll address shortly.
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