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Injustice 2 on PS4 Pro is the best way to play

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  • Injustice 2 on PS4 Pro is the best way to play

    Injustice 2 is a truly impressive release: featuring some of the best facial animations seen in a fighting game and some insane over-the-top super moves bolstering an ambitious single-player mode, developer NetherRealm Studios confirms the use of Mortal Kombat X's engine - a customised Unreal Engine 3 - has a big role in improving its visuals since the last Injustice title. Disappointingly, there's no PC version of the game available at launch, but analysis of the PlayStation 4 Pro release gives us some idea of how this impressive engine scales up on more capable hardware.
    Among the main improvements over the first Injustice are improved effects work, reworked character models, and a push for more destructible physics to background objects. However, despite the substantial improvements, console gameplay is still tightly tuned for 60fps gameplay, though non-controllable intro sequences and super-moves are locked at half-refresh 30fps instead. The switch between these two refreshes is certainly jarring - a point we'd hoped a prospective PC version might address - but outside of very occasional, mostly unnoticeable tearing, the performance metrics are faultless during actual combat. Occasional stutter can kick in during online play, but for the most part, the experience is rock-solid.
    So which version offers up the best experience? As ever, visuals differ between PS4, PS4 Pro and Xbox One in order to sustain that crucial 60fps and PS4 Pro inevitably ends up with the greatest benefits. Chief among them is resolution: Xbox One runs at a native 1600x900, PS4 sits at 1920x1080, and finally PS4 Pro pushes out 2560x1440 while outputting to a 4K display. For those on older 1080p displays using PS4 Pro, pixel counts are a mixed bag; half of our test shots reveal super-sampling from a higher resolution in effect, while the other half shows a pixel structure closer to 1080p. In either case, image quality is clearly improved next to a regular PS4 outputting at the same resolution, and we're very happy with the final image.
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