![](http://www.clanofidiots.com//images.eurogamer.net/2017/articles/2017-06-26/observer-is-a-game-about-going-through-peoples-apartments-and-ransacking-their-minds-1498482965738.jpg/EG11/resize/300x-1/format/jpg/1905026.jpg)
Imagine 2084 as seen through the eyes of someone living in the 1980s. That's Observer. Real, replicated buildings from Krakow, Poland, crumble - their walls coated in muck and murals. But the holes and degradation are digitally papered over by holographic projections, as if an architect's blueprints were superimposed on top, projecting pristine exteriors that aren't really there. It's a destroyed future clinging onto a holographic lie.
It's into this gorgeous grime you wake. Screens with bulky backsides flicker to life as a government handler contacts you, checking in. You're voiced brilliantly by an apparently well known actor who I can't place - or reveal even if I could. His gravelly tones and clenched-jaw dramatics suit the tone perfectly.
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