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Sega defends Sega Forever launch after fan outcry

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  • Sega defends Sega Forever launch after fan outcry

    Last week, Sega announced it was going to bring a selection of its back catalogue to mobile - and possibly beyond - with Sega Forever, a service that would allow people to play classic games for free. It was almost too good to be true, and it turns out it kind of was - the emulation was found to be sub-par, with Digital Foundry's John Linneman warning players away from the games. They weren't the only issues present, with owners of older versions of the games experiencing new problems while developers Libretro - who are behind RetroArch, an emulator that's widely held to be superior to the one powering Sega Forever - revealing it had walked away from a deal. With this in mind, we spoke to Sega Networks' chief marketing officer Mike Evans - a key figure behind Sega Forever - to see what the future holds for the service.
    So, Sega Forever. I guess it's safe to say the launch hasn't been as smooth as you might have anticipated.
    Mike Evans: The launch itself has been really positive - if you look at the vast majority of feedback it's been strong, if you look at ratings on the app store from consumers there's definitely some very good sentiment as well. Is there room for improvement like anything? Yeah there is. It's a very ambitious project, and it's taken a long time to get to this point. The beauty with what we have with mobile is that it's an ongoing programme. And we've got lots of things planned as we go through, and we're going to keep on working on that quality. For the vast majority of our fans it's solid, but the specialist guys who are looking for the absolute epitome of quality, we're going to keep improving for those guys.
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