Puzzle adventure Rime launches on Switch this week - today in North America, on Friday in the UK - but there are concerns surrounding its performance on Nintendo's handheld.
Previews have shown the game to sometimes display a choppy frame-rate, and include long loading times. When I played the game back in September at EGX, both were noticeable (you can see footage of me playing the preview build below).
Last night, in a reddit AMA, Rime developer Tequila Works spoke about the technical challenges it faced when bringing the game to Switch - and the compromises it decided to make.
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Previews have shown the game to sometimes display a choppy frame-rate, and include long loading times. When I played the game back in September at EGX, both were noticeable (you can see footage of me playing the preview build below).
Last night, in a reddit AMA, Rime developer Tequila Works spoke about the technical challenges it faced when bringing the game to Switch - and the compromises it decided to make.
Read more…
More...