![](http://images.eurogamer.net/2012/articles//a/1/4/9/5/8/3/6/450-dfr047.jpg)
Originally released on WiiWare, the iPad proves a natural home for Ronimo's broadly-drawn and twitchy take on strategy. The fat icons, which you're using constantly, are now in a line across the top of the screen. It makes building stuff instantaneous, which is constantly needed. A smart touch-zoom to any area of the level and pop-up research menu complete the job, making this format the game's most comfortable fit.
In single-player, you're always fighting left-to-right. The start of most levels sees you building workers (up to a maximum of ten) who then automatically collect gold. There are three armies, each with their own campaign, but gold always works in the same way. It's used to unlock different troops and spells, then spent again to build them.
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