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Gone Home creator on the rise of non-combat first-person games

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  • Gone Home creator on the rise of non-combat first-person games

    BioShock 2: Minerva's Den lead and founder of The Fullbright Company Steve Gaynor explained in a recent interview with Eurogamer that the timing was right for the indie's upcoming first-person PC investigation sim Gone Home, as "there is this kind of burgeoning subgenre of non-combat first-person games that are coming out."

    He cited Amnesia, Antichamber, Q.U.B.E., Dear Esther, the Portal games and The Witness as examples.

    "There's sort of this zeitgeist of people saying the first-person perspective is really interesting. What happens if you take out shooting? What do you replace it with? What is engaging about it?"

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