![](http://images.eurogamer.net/2012/articles//a/1/4/9/8/6/6/5/450-pntyv5.jpg)
This information came from developer The Chinese Room's creative director Dan Pinchbeck in an interview with Gamezone.
"It's just slid back to early 2013. The quality of the game is the absolute first, last, and always with this development, and we felt it could do with a few more months' work to make sure that's really going to happen."
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