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  • Well, here's another mystery to cross off the 'unresolved' list; 20 years after Metal Gear Solid 3: Snake Eater's release, Konami has finally confirmed fan suspicions that Russian spy Eva was voiced by the same actor who player Ariel in Disney's The Little Mermaid.

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    • Both seasons of League of Legends spin-off Arcane cost a total of approximately $250m USD to create and promote, making it the most expensive animated series of all time.
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      • Sorry, lovers of hats on pets; Stardew Valley creator Eric "ConcernedApe" Barone has warned players to stop adorning their fluffy friends with fancy headwear, as doing so currently appears to be causing performance drops in the latest version of the farm life sim.

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        • Is there an actual need for a mid-generation console upgrade for the PlayStation 5? More to the point, do the undoubted improvements offered by the end product represent good value bearing in mind the expensive £699/$699/€799 price-point? It's a tough question to answer - and all Digital Foundry can really do is attempt to showcase what the improvements actually are and offer our opinions on them. Beyond that, it's up to you. However, what's clear is that beyond any shadow of a doubt, PlayStation 5 Pro is the most powerful, forward-looking games console on the market right now. If you want the best PlayStation experience, this is it.
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          • Nintendo has shed further insight on its approach to mergers and acquisitions.
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            • Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. We held the article back because it didn't make much sense without comments, so now that I'm publishing it, it means, yes, we have comments again. Thank you for patience surrounding the prolonged outage, and thank you for your continued patience with any teething problems we may have.
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              • One of the most intriguing features of the PlayStation 5 Pro is complete compatibility with the existing library of PS5 titles - and the ability to run those games with the extra horsepower of the new hardware. So, in theory then, based on Sony's claims of an additional 45 percent of GPU performance, we should be in for a game-changing experience - games that don't hit their frame-rate targets should get there now - and there's one game renowned for its lacklustre technical quality: Elden Ring. Can the Pro fix the game where FromSoftware failed? The answer is almost, nearly, but not quite.
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                • It's been a rough old time when it comes to benchmarking CPUs, I can tell you that. The Ryzen 9000 release back in August was let down by relatively meagre performance improvements and an unready software ecosystem, while Intel's 285K and 245K launch last month showed a significant performance regression versus 14th-gen - despite a genuinely interesting shift in architectures. Thankfully, AMD is here to save the day with the Ryzen 9 9800X3D.
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                  • Workers at Don't Nod - the studio behind the likes of Jusant, Life is Strange 1 and 2, and upcoming release Lost Records: Bloom & Rage - are set to strike this Friday, 8th November.
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                    • Valve has added a game recording functionality to Steam.
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                      • Netflix is removing the majority of its Interactive Specials from the streaming service.
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                        • Playing Call of Duty: Black Ops 6's multiplayer this week I felt something I hadn't felt when dashing about in Call of Duty for a little while: just ever so slightly bored.
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                          • Nintendo has confirmed its Switch successor will be backward compatible with Switch games.
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                            • Following a seemingly solid launch for Dragon Age: The Veilguard, there's probably a fair few series newcomers considering delving into the original trilogy. But anyone hoping for a Mass Effect: Legendary Edition style remaster shouldn't hold their breath; Dragon Age: The Veilguard creative director John Epler says the project "wouldn't be easy" because hardly anyone left at BioWare knows how the studio's old engine works.

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                              • Not content with throwing load of documented new features into Stardew Valley on mobile with this week's long-awaited 1.6 update, it turns out developer Eric "ConcernedApe" Barone also chucked in a pretty major unannounced one too; a secret experimental multiplayer mode is now available to mobile players, if they're feeling sufficiently brave.

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