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  • Avowed, the upcoming fantasy action-RPG from Obsidian Entertainment, has reportedly been delayed, moving out of its previously announced 2024 release window into 2025.


    That's according to journalist Tom Warren, writing in The Verge's (paywalled) Notepad newsletter. "I'm hearing that Obsidian is about to announce an Avowed delay to early 2025," he revealed, adding the decision had been made to avoid a "very busy period" for Game Pass.


    Obsidian and Microsoft have yet to formally announce a release date for Avowed beyond its vague "2024" launch window, but a 12th November date was inadvertently shared - and then rapidly deleted - in a developer blog post published in June.

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    • After teasing us all earlier in the year with a playful trailer featuring a vibrating cardboard box, the Jackbox team has today lifted the lid on its upcoming, risqué themed Naughty Pack.
      The Naughty Pack, you may recall, will comprise three "provocative" games, which the Jackbox team promises will "deliver on laughter, wit, and a touch of irreverence".
      We now know what these three games are, and one of them wants us to answer the ever important question: "Which of these meats most wants to be called daddy?" Well, I say!
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      • Fortnite players are now able to unlock the Tesla Cybertruck, though have found it has arrived with some issues - not unlike its real-world equivalent.


        Players report that using the digital version of Elon Musk's motor breaks various in-game items, effectively penalising them for attempting to drive the Cybertruck themselves.


        Videos uploaded by Fortnite fans on reddit show players unable to use the meta-dominating Nitro Fists, as well as the current Pirates of the Caribbean collaboration item Ship in a Bottle, after driving a Cybertruck.

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        • PowerWash Simulator is the game that keeps on giving, and I don't just mean giving me a delighted Pavlovian tingle every time it makes a "ding" sound. Nope, developer FuturLab has just released another free update and it's the perfect summery excursion as the sun beats down.


          Arriving less than two weeks after PowerWash Simulator's previous free update - which added the Aquarium and Submarine as two new areas to squirt upon - the wash-'em-up's latest update whisks players away from the town of Muckingham's mainland and deposits them out at sea. Specifically, onto the Crab Bay cruise liner's sundeck following a "rather messy departure".


          "Ticked off tourists, fried foods and greedy gulls do not make for most folks' idea of a dream holiday," explains FuturLab over on Steam, "but you are not most folks. If the destination is dirty, you're on board! With the sun on your back and cool mist on your visor, cleaning up feels like a breeze. Say 'bon voyage' to dirt as you slough off the remnants of an avian air assault, revealing the vivid sun deck beneath. Ahhh, so satisfying."

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          • June's big Civilization 7 announcement was pretty light - by which I mean completely devoid of - detail. But that's about to change, with developer Firaxis having now revealed it'll be showcasing first gameplay of its latest 4X strategy title later this month.


            First, viewers will get a taste of Civ 7 during this year's Gamescom Opening Night Live, which - in case your diary isn't up-to-date - is airing from 7pm BST/11am PT on 20th August.


            But! Firaxis will then be airing a far more substantial chunk of gameplay once Opening Night Live comes to an end. Specifically, Civ fans can expect to see "more than" 20 minutes of gameplay - and hear Civ 7's development team share "exclusive insights" on its "innovative new features" - from 9.30pm BST/1.30pm PT on 20th August.

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            • Following yesterday's mass layoffs at Destiny 2 developer Bungie - in which 220 employees lost their jobs - a new report has claimed the cuts were a result of Bungie leadership 'overstating the studio's financial prospects' to Sony, which acquired the developer in 2022.


              That's according to sources interviewed by journalist Stephen Totilo, who, writing in his GameFile newsletter, reports yesterday's job cuts were necessary to stem Bungie's continued financial losses. The studio is said to have repeatedly missed financial targets promised to Sony, and has reportedly lost money since the release of Destiny 2 expansion Lightfall in 2023.


              Totilo claims yesterday's layoffs - the second round of job cuts in less than a year - had long been planned, and "couldn't be avoided" even if this year's Destiny 2 expansion, The Final Shape, had "blockbuster performance". Bungie management reportedly concluded last year - amid poor sales and a dwindling Destiny 2 player base - it would need to "make deep cuts to show Sony's executives that it was taking its finances seriously", with the studio's autonomy - and management jobs - seemingly on the line if it failed to meet its targets.

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              • It barely feels like five minutes since the last one, but, somehow, Gamescom is almost upon us again. Which means publishers are starting to detail their plans for the show - and in Microsoft's case, we now know that'll include daily livestreams for those at home, plus over 50 playable games for anyone wandering the Koelnmesse's halls.


                Attendees visiting Microsoft's Hall 7 Gamescom booth in person will find 50 games from Xbox Game Studios, Blizzard, Bethesda, and third-party partners, playable across 240 gaming stations. These include Age of Mythology: Retold, Ara: History Untold, Diablo 4: Vessel of Hatred, Fallout 76: Milepost Zero, The Elder Scrolls Online: Gold Road, and Towerborne.


                Playable third-party games, meanwhile, include Star Wars Outlaws, Space Marine 2, and the long-awaited Stalker 2: Heart of Chornobyl. A full list of games at the booth can be found here.

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                • Salt and Sanctuary, from Ska Studios, is a bit bloody good, serving up an enormously enjoyable, Dark Souls-inspired slice of 2D action-adventure. It's also now eight years old - but that hasn't stopped it from getting a surprise update this week, adding a tough new Randomiser mode.


                  Salt and Sanctuary, which initially released for PlayStation 4 and PC back in 2016, is a fairly explicit attempt to translate From Software's now oft-replicated dark fantasy RPG formula, complete with considered combat and corpse runs, into two dimensions. It begins on the shores of a vast and broodily enigmatic kingdom, which players - in the role of the Saltborn - must explore and overcome, tackling enemies and imposing bosses along the way.


                  It's good stuff, and not exactly a walk in the park, but it just got a whole lot tougher thanks to its new Randomiser mode. As detailed over on Steam, Salt and Sanctuary players looking to give themselves a real challenge can now select from three randomiser options: Item Randomiser, Monster Randomiser, and Scaling Monster Randomiser.

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                  • Somehow, it's that time of the year again already! THQ Nordic's annual gaming showcase has returned to offer a look at its upcoming slate of releases, both previously known and newly revealed. This time around, the long-awaited Gothic 1 remake and Titan Quest 2 both got gameplay reveals, and Epic Mickey: Rebrushed popped up to remind us all it's coming out relatively soon. As for the new stuff, Wreckfest is getting a sequel, Little Nightmares studio Tarsier's creepy new game has been teased (as has a new Darksiders), while strikingly animated platforming adventure The Eternal Life of Goldman looks like a real gem.


                    So if you didn't catch today's showcase and are wondering what you missed, you'll find a full round-up - augmented by a few additional details from an earlier press briefing - below.


                    We were big fans of 2018 demolition derby racer Wreckfest ("Wreckfest offers primal pleasures," wrote Martin Robinson, "with little by way of pretension), and developer Bugbear Entertainment is ready to do it all over again in the newly announced Wreckfest 2. Details are relatively scant at this early juncture, but it promises "unmatched deformation and physical damage models" as its high-octane single-player and multiplayer racing unfolds.

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                    • Activision and Microsoft have reportedly approved the creation of a new "smaller" team within Blizzard Entertainment - mostly comprised of employees from Activision's mobile-focused King division - to develop new "AA" games based on existing Blizzard properties.


                      That's according to Windows Central's Jez Corden, whose sources say the new initiative reflects an eagerness at Microsoft to "explore and experiment" with smaller teams within the larger organisation, in response to the "monstrously ballooning costs" of AAA game development.


                      Corden notes Microsoft has seen success with the likes of Sea of Thieves and Grounded, both built by comparatively small teams - and, of course, 2023's Hi-Fi Rush, created by a small team within Tango Gameworks, was heralded as a "break out hit" by Microsoft after its release.

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                      • Riot Games' free-to-play hero shooter Valorant launches today for PlayStation 5 and Xbox Series X/S, following its recent console open beta.


                        The game will not offer crossplay between its existing PC version and consoles "to maintain Valorant's renowned standard for competitive integrity", Riot has said.


                        In a press release issued today, Riot did at least promise future game updates would release simultaneously, so all additional maps and characters will arrive at the same time.

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                        • Once Human's maintenance is now complete, and the F2P open-world shooter is back online with a plethora of QoL improvements and optimisations, including a desperately-needed revision to vehicle handling.
                          Whilst players received a bundle of Stardust and health-related items to make up for the downtime, Once Human's long-promised controller and Steam Deck support is still nowhere to be seen (although, confusingly, the "controller" in-game item remains in place).
                          In terms of Memetics, you can now pick up memetic specialisation memory fragments in the wild and trade them between players. All memetic fragments will be destroyed at the end of the season – which is in a couple of weeks time – and cannot be sent to Eternaland, so be mindful of that.
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                          • Turkish air pistol shooter Yusuf Dikec has become an unlikely Olympic star after winning the silver medal at the 2024 Paris Games.


                            The 51-year-old won silver without any special equipment (lenses, eye covers, ear protection) and has subsequently been likened to a hitman, though he's in fact competed in every Summer Olympics since 2008.


                            His seeming nonchalance has been compared online to South Korean markswoman Kim Yeji, who also won silver in her event and has won over fans for just being impeccably cool.

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                            • The upcoming movie adaptation of Supermassive's horror Until Dawn sees Peter Stormare reprise his role from the game, psychiatrist Dr Hill.
                              Whilst it remains unclear how, exactly, the movie will account for the game's myriad of deaths, survivals, and endings, Stormare's casting at least hints that Supermassive's trademark player "guide" will be making an appearance.
                              According to The Hollywood Reporter, Stormare will be joined by Maia Mitchell and Belmont Cameli, although what roles they'll play remains under wraps for now.
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                              • Chivalry 2 is now "content and feature complete", as its developer moves on to new projects.


                                The medieval first-person slasher received its latest update in May, the Regicide Update, which provides the game's narrative conclusion. In a new blog post, Torn Banner Studios president and creative director Steve Piggott confirmed this is the final update, but not the end of the franchise.


                                "With the Regicide Update we consider the game to be content and feature complete," said Piggott. "Though every story comes to an end, we know many players will be disappointed by the news - but this isn't the end for the Chivalry franchise."

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