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Sabotage Studio has revealed a free content update is heading to Sea of Stars later this year.
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Set in the early nineties, Hell is Us - the upcoming action-adventure game from developer Rogue Factor - follows Rémi on a journey to find his parents in the fictional country of Hadea. The problem? Hadea is a hermit state. The only reason why Rémi lives outside of its borders is thanks to his mother, who smuggled him out when he was five. Unfortunately, she was caught by the Hadea border control, leaving him alone and eventually entering the Canadian foster system. Her capture, and the fact that his father was a blacksmith in a village called Jova, are the only things he truly remembers from his short time in Hadea. It's due to this that Rémi, despite understanding the rationality behind his parents actions, wants to reunite with them and learn exactly why they got him out.
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A new DF Direct Weekly lands - as usual - today, with the team's thoughts on the recent State of Play, reaction to the most recent RTX 5080/5090 leaks and, perhaps inevitably, more PlayStation 5 Pro. However, it's actually a point raised in last week's Direct that I want to tackle in this week's blog. Many believe - with some justification - that the PS5 Pro is a step too far and that such a console isn't needed. In fact, we've made the argument ourselves. Looking back at that piece, I warned about higher costs of a Pro console, but also looked at the potential improvements it could bring - all of which have come to pass with PS5 Pro. Microsoft declined the opportunity to follow likewise, but now we have some idea of why Sony has taken a different route and perhaps more of the strategy is now understandable.
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We already knew they were coming thanks to Gameloft's most recent roadmap, but Timon and Pumbaa's officially make their Disney Dreamlight Valley debut next Wednesday, 9th October.
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Ubisoft's efforts to improve the Star Wars Outlaws experience continue today with arrival of its newest update, this time promising further stealth tweaks, speeder improvements, performance and stability optimisations, and more.
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Following a few early teases last month, EA has formally unveiled The Sims 4's spooky new Life & Death expansion, which arrives on 31st October, adding everything from new neighbourhoods where the boundaries between the living and the dead are especially thin to a new grim reaper career and the ability for ghosts to WooHoo in objects small and large.
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Metal Gear Solid Delta: Snake Eater will feature two different control styles, but players won't be able to freely switch between them.
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