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  • There's an eye-catching new Tron game in development at Bithell Games - a time-looping isometric action-adventure where your character might get reset, but elements of the world you influence remain changed for your next run.

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    • A trailer for Secret Level - the upcoming animated video game anthology series at Amazon - recently started making the rounds online, giving us a look at the show's cast.
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      • After the debut of Dynamax Pokémon in Pokémon Go last month, the game has finally confirmed the arrival of Gigantamax creatures.

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        • If there's one game I've been having a hard time waiting for this year, it's - ironically - While Waiting, the new fidgety puzzle game from the makers of 2021's gorgeous Moncage. I say 'fidgety', as this is arguably about as far away from a traditional puzzle game as you can possibly get. For example, each of its 100+ scenarios aren't there so much to be 'solved' as to be prodded, poked and pushed to find out exactly how much restless fun you can cram into life's little idle moments - waiting in line at a theme park, say, or waiting for your luggage to arrive at the airport carousel.
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          • It has been one year since Microsoft finally acquired Activision Blizzard for $68.7bn, making history as the biggest company buyout in the video games industry to date.
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            • Social platform Discord was originally developed so its designer could chat with friends while playing Final Fantasy 11.
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              • It's been 15 years since Tim Schafer rocked us out with Brütal Legend, and to celebrate, Schafer dedicated his Sunday afternoon to helping fans unlock the elusive Six Degrees of Schafer achievement.
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                • Atlus' Metaphor: ReFantazio was initially inspired by classic fantasy like Lords of the Rings, but the developer "threw out" this research to focus on a more original world.
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                  • This week on the Eurogamer Newscast, we discuss Nintendo's big new hardware announcement - and no, it's not Switch 2.

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                    • Steam's next, er, Next Fest is almost upon us, offering "hundreds of amazing demos of games that haven't even released yet".
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                      • Baldur's Gate 3's director of publishing, Michael Douse, has called out scalpers for "making [people] sad".
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                        • Yet another Disco Elysium legacy project has been announced.
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                          • Two stars of Supermassive's teen slasher horror Until Dawn have given our strongest hint yet that a sequel could be on the way.
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                            • UPDATE 11.44am UK: Game Freak has acknowledged it was hacked in August, in a Japanese-language statement posted to its website, dated 10th October.
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                              • Twin-stick shooters are a fascinating contradiction. These are games in which you move and shoot while the hordes attack. They're games that are absolutely composed of hectic overstimulation, of flinging nasty stuff right at you, and yet they're games in which you can often get into the flow of things and find that you've pleasantly zoned out. At heart I suspect this is down to two reasons. One: I often find myself moving through twin-stick arenas in chummy, lazy circles, as if I'm stirring a nice bubbling soup. Two: in these games you generally move and shoot and that's it.
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