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Life is Strange: Double Exposure won't be fully released for another two weeks, but those with the game's Ultimate Edition can get started on its story right now. Anyone keen to wolf through this "Advanced Access" content - which comprises two of the full game's five chapters - will likely be done playing and potentially streaming it, and all of its narrative spoilers, before bedtime tonight. Read more
A number of big games are leaving Sony's PS Plus subscription service next month, including GTA: San Andreas, Red Dead Redemption 2, and the Kingdom Hearts series. Read more
Is it really time for another Mario Party game already? With Jamboree marking the third get-together on Switch for NintendoCube's long-running minigame marathon, it barely seems long enough to have got the last one out of our system, let alone had time to start craving yet another merry-go-round of Mario-based board game antics. In its defence, one of Jamboree's main attractions is how it's tried to fix a lot of the flaws partygoers had with its various predecessors. It finally introduces online party modes, for example, has the highest number of minigames ever included in the series (over 110, if you're keeping count), as well as a handful of special motion-control modes, and a full-blown single-player campaign for those unfortunate souls who don't have the benefit of three other nearby friends to play local co-op with them. Read more
Skyrim, but heavy metal horror. That's how (mostly) solo developer Nate Purkeypile has been pitching The Axis Unseen. And after spending a couple of hours in its Steam Next Fest demo exploring a vast, creepy forest dotted with gargantuan skeletons, while also being hunted down by packs of Werewolves to intense guitar riffs, I can confirm that The Axis Unseen ticks the Skyrim, heavy metal, and horror boxes with ease. Read more
Five months after bursting into PC early access, Hades 2 - the sequel to Supergiant Games' much-loved 2020 roguelike action-adventure - has just received its first major content update, adding a new region, weapon, and so much else its patch notes weigh in at over 3,500 words.
With PlayStation Spectral Super Resolution (PSSR), Sony has joined the machine-learning based image reconstruction race started by Nvidia almost six years ago. At Digital Foundry, we're excited to see this kind of technology reach into the console space and so as part of our recent exclusive PS5 Pro capture opportunity, we spent some time using PS5 Pro and Ratchet and Clank: Rift Apart to grab a series of reconstruction-based shots that we know from prior experience truly puts reconstruction technologies through their paces. To what extent can PSSR best the FSR-level technology typically used by consoles? And how close is PSSR to the acknowledged state-of-the-art: Nvidia DLSS?
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