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  • Assassin's Creed Shadows will take a fresh approach to how it handles branching story, by offering a mode "that allows a choice-free narrative".

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    • Planet Coaster 2's first paid DLC has been released today, along with a major free update to the theme park sim.
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      • Cyberpunk 2077's new update includes a secret crossover with infectious card game roguelike Balatro.
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        • Nintendo is celebrating the 40th anniversary of Tetris by adding the classic Game Boy Color and NES versions to Nintendo Switch Online.

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          • Hello! It's that time of year once again. Christmas? No, not quite yet. But - even better! - it's time to decide your favourite games of 2024.
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            • Microsoft is expanding its suite of cloud gaming features by introducing the ability for Xbox Game Pass Ultimate subscribers to stream a "select" number of their owned games to Xbox Series X/S or Xbox One consoles, without needing to install them first. It's available to Xbox Insiders now, and will launch for all users at a later date.

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              • The showcases continue! Following yesterday's batch of cosily tantalising indie games via this year's Wholesome Snack jamboree and just ahead of the triple-A glitz and glamour of The Geoffs, Day of the Devs has returned to spotlight its own bunch of promising indies.

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                • Sony has announced its December PlayStation Plus line up for those of us on its Extra and Premium tiers.
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                  • Path of Exile 2 is hard - there's no getting around this simple truth. It's a truth you need to understand before you play the game in order to get the most out of it, and to accept it, if you like. Like the Souls series, this is a game about relishing the challenge and overcoming seemingly impossible odds to move forwards. Through perseverance and trial and error, you will succeed, and you will feel all the more incredible for it.
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                    • Palworld developer Pocket Pair has released an update for the creature-catching survival game removing the ability to summon creatures by throwing Pokéball-style Pal Spheres - all as its continues to fight Nintendo and The Pokémon Company's patent infringement lawsuit.

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                      • Greedfall 2 developer Spiders is taking the end of the year as an opportunity to "reflect on our journey so far" and said it is "committed to building a great game alongside [the community] and listening to your invaluable feedback".
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                        • Epic Games has signed a deal with European telecommunications company Telefónica to pre-install the Epic Games Store on all its new Android devices.
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                          • Indiana Jones and the Great Circle is shaping up to be one of my favourite games of all time, capturing the look and feel of the classic movies - and its rendering plays a big part in that. The standard game ships with a form of ray-traced global illumination, but Machine Games has gone one step further for the PC version, delivering a full ray tracing upgrade. This turns an already great-looking game into an even better one, often bridging the gap between RTGI and full offline rendering. It has its limitations - which we'll go into - but overall, it's a spectacular upgrade. Yes, it can be demanding on hardware, but you can still enjoy the lion's share of the benefits on RTX 4070-class hardware at 1440p resolution.
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                            • Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week, we admire temporary rule-changes in a game, we play a real-life advent calendar somehow, and we push to the end of a long fantasy adventure.
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                              • Palworld developer Pocket Pair has released an update for the creature-catching survival game removing the ability to summon creatures by throwing Pokéball-style Pal Spheres - all as its continues to fight Nintendo and The Pokémon Company's patent infringement lawsuit.

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