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Let's be honest, when it comes to The Sims, sometimes it is quite a lot of fun to kill off various members of your community, be it by letting them get devoured by a cowplant or the always classic pool ladder removal technique (although, you now also need walls to box those Sims in).
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Assassin's Creed Shadows is a game with pretty extreme expectations. It's the first mainline series entry since 2020's AC Valhalla, the first AC game built exclusively for current-gen consoles, and it's a game that probably needs to be a big commercial success for beleaguered publisher Ubisoft. We've seen how the game meets technical expectations on the original trio of current-gen consoles, but this is a title with some substantial Pro enhancements, highlighted by additional ray tracing. How does AC Shadows fare on Pro? Is this an iterative upgrade, or a revolutionary one?
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Assassin's Creed Shadows is a pretty standalone entry in Ubisoft's long-running series, with fewer ties to what's gone before than any other game in recent memory.
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Pokémon Go developer Niantic has discussed the game's future following its impending sale to Monopoly Go maker Scopely, which is owned by the Saudi-backed Savvy Games Group, in a deal worth $3.5bn.
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Helldivers 2 creative director Johan Pilestedt has slammed the current spate of video games industry layoffs as "unnecessarily brutal" and said that companies needed to learn lessons to avoid the same painful cycle of "death and rebirth" in future.
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