To return to Warcraft: Orcs and Humans and Warcraft 2: Tides of Darkness in 2024 is to go back to some of the earliest building blocks of the real-time strategy genre. There were, of course, many great RTS games that preceded Blizzard's high fantasy take on the genre - not least Westwood Studios' seminal Dune 2: Battle for Arrakis. But the point remains: considering these games first appeared in the mid-90s, they are naturally going to feel just a tiny bit antiquated by modern genre standards. An obvious point to make, perhaps, but I think it's important to state upfront that these Warcraft Remasters are very much the games as you (probably) remember them, as opposed to being big, sweeping remakes that have been updated with all the recent mod cons you've probably become accustomed to in the years since.
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